A fast single core
GTA V servers lean on one main thread, so clock speed matters more than core count.
GTA Connected · runs today
GTA IV multiplayer lives on through GTA Connected: one server.xml, port 22000 over TCP and UDP, and Server.exe on Windows. Here is how to run yours, and how to hear first when GTA 6 servers can be created.
Until GTA 6 reaches consoles, 19 November 2026
server.xml written
port 22000 TCP + UDP
Server.exe started
GTA 6 servers: not announced
A server that stays up when you log off: fast single core, NVMe, DDoS filtering, a database and a control panel.
Get found by players: a listing with your rules, tags, language and live player count, beside the FiveM list.
Fund your server the allowed way: a Tebex store set up and linked to your server, within FiveM and Rockstar rules.
For friends and a first roleplay world.
For a community that is growing week by week.
For script-heavy servers with a full city of players.
22000
the default port, for game sync and HTTP
1
config file to edit: server.xml
4
games GTA Connected covers: III, Vice City, San Andreas, IV
19
November 2026: GTA 6 on consoles
Checked 14 November 2026.

Get the GTA Connected server from gtaconnected.com and extract it into an empty folder.
Set the name, the port, the player limit and the resources to load.
Forward it for TCP and UDP on your router or firewall.
On Windows, start Server.exe; Linux has its own options in the server manual.

GTA V servers lean on one main thread, so clock speed matters more than core count.
Custom maps, cars and scripts load faster, so joining players wait less.
Public roleplay servers get attacked. Filtering should keep the server online, not cut it off.
MySQL or MariaDB holds characters, money and inventories, with backups you can roll back.
Download the GTA Connected server, edit server.xml, open port 22000 for TCP and UDP and run Server.exe. Players join through the GTA Connected launcher.
Rockstar removed Games for Windows Live, and with it the built-in PC multiplayer, from GTA IV in 2020. Community platforms such as GTA Connected keep servers running.
GTA Connected lists them separately from scripted custom modes; server.xml has optional iv_episode, iv_gamemode and iv_nativemultiplayer settings.
Yes. Every player needs a PC copy of GTA IV plus the GTA Connected client.
GTA 6 reaches consoles on 19 November 2026 with no PC date and no server tools yet. Join the waitlist for one email when that changes.
Create a GTA IV multiplayer server with GTA Connected: download, server.xml settings, port 22000 over TCP and UDP, and Rockstar or custom modes.
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